// Created by Crowbar 0.71
====== File Size ======
	3,003,083
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,091 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,092 - 22,563 theMdlFileData.theBones 88
	22,564 - 25,507 theMdlFileData.theAttachments 32
	25,508 - 25,519 theMdlFileData.theHitboxSets 1
	25,520 - 25,607 [ERROR] Unread bytes (non-zero) [ 4E 4D 4C 57 50 51 0C 03 55 56 09 0B 4A 4F 05 06 07 3F 40 0D 12 ... ]
	25,608 - 37,015 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 124
	25,609 - 25,612 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	25,613 - 25,615 anAnimationDesc.anAnimation [@ref] alignment [ 9D 08 00 ]
	25,616 - 25,700 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,701 - 25,704 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	25,705 - 25,707 anAnimationDesc.anAnimation [ads_in_anim] alignment [ 9D 08 00 ]
	25,708 - 25,791 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,792 - 25,813 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	25,814 - 25,823 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	25,824 - 25,985 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 55)
	25,885 - 25,888 anAnimationDesc.anAnimation [ads_in_anim_alt1] (unused empty data structure at the end of the list)
	25,889 - 25,891 anAnimationDesc.anAnimation [ads_in_anim_alt1] alignment [ 9D 08 00 ]
	25,892 - 25,976 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,977 - 25,980 anAnimationDesc.anAnimation [ads_out_anim_alt1] (unused empty data structure at the end of the list)
	25,981 - 25,983 anAnimationDesc.anAnimation [ads_out_anim_alt1] alignment [ 9C 08 00 ]
	25,984 - 25,985 [ERROR] Unread bytes (all zeroes) [ 00 00 ]
	25,986 - 25,989 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	25,990 - 25,991 anAnimationDesc.anAnimation [ads_out_anim] alignment [ 00 00 ]
	25,992 - 26,067 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 08 4E 00 00 00 ... ]
	26,068 - 26,083 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	26,084 - 26,160 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 EC 59 00 00 00 ... ]
	26,161 - 26,164 anAnimationDesc.anAnimation [ads_out_anim_alt2] (unused empty data structure at the end of the list)
	26,165 - 26,167 anAnimationDesc.anAnimation [ads_out_anim_alt2] alignment [ 9C 08 00 ]
	26,168 - 26,252 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,253 - 26,256 anAnimationDesc.anAnimation [ads_in_anim_alt3] (unused empty data structure at the end of the list)
	26,257 - 26,259 anAnimationDesc.anAnimation [ads_in_anim_alt3] alignment [ 9B 08 00 ]
	26,260 - 26,343 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,344 - 26,359 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,360 - 26,436 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 98 7B 00 00 00 ... ]
	26,437 - 26,440 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	26,441 - 26,443 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 9B 08 00 ]
	26,444 - 26,528 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,529 - 26,532 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	26,533 - 26,535 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 9A 08 00 ]
	26,536 - 26,619 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,620 - 26,629 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	26,630 - 26,631 [ERROR] Unread bytes (non-zero) [ F0 41 ]
	26,632 - 26,633 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,634 - 26,637 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] (unused empty data structure at the end of the list)
	26,638 - 26,639 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] alignment [ 00 00 ]
	26,640 - 26,712 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 94 9E 00 00 00 00 00 00 00 ... ]
	26,713 - 26,716 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] (unused empty data structure at the end of the list)
	26,717 - 26,719 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] alignment [ 9A 08 00 ]
	26,720 - 26,803 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,804 - 26,825 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	26,826 - 26,831 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 ]
	26,832 - 26,833 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	26,834 - 26,837 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] (unused empty data structure at the end of the list)
	26,838 - 26,839 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] alignment [ 00 00 ]
	26,840 - 26,896 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,897 - 26,900 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] (unused empty data structure at the end of the list)
	26,901 - 26,903 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] alignment [ 99 08 00 ]
	26,904 - 26,988 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,989 - 26,992 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] (unused empty data structure at the end of the list)
	26,993 - 26,995 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] alignment [ 99 08 00 ]
	26,996 - 27,079 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,080 - 27,095 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,096 - 27,172 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 D7 00 00 00 ... ]
	27,173 - 27,176 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	27,177 - 27,179 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ 99 08 00 ]
	27,180 - 27,264 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,265 - 27,268 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	27,269 - 27,271 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 98 08 00 ]
	27,272 - 27,355 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,356 - 27,371 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	27,372 - 27,448 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 94 F7 00 00 00 ... ]
	27,449 - 27,452 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	27,453 - 27,455 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] alignment [ 98 08 00 ]
	27,456 - 27,540 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,541 - 27,544 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	27,545 - 27,547 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] alignment [ 98 08 00 ]
	27,548 - 27,631 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,632 - 27,641 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,642 - 27,643 [ERROR] Unread bytes (non-zero) [ F0 41 ]
	27,644 - 27,645 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	27,646 - 27,649 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	27,650 - 27,651 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] alignment [ 00 00 ]
	27,652 - 27,724 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 20 15 01 00 00 00 00 00 00 ... ]
	27,725 - 27,728 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	27,729 - 27,731 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] alignment [ 97 08 00 ]
	27,732 - 27,816 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,817 - 27,820 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	27,821 - 27,823 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] alignment [ 97 08 00 ]
	27,824 - 27,908 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,909 - 27,912 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	27,913 - 27,915 anAnimationDesc.anAnimation [run_anim_static] alignment [ 97 08 00 ]
	27,916 - 28,000 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,001 - 28,004 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	28,005 - 28,007 anAnimationDesc.anAnimation [run_anim] alignment [ 96 08 00 ]
	28,008 - 28,091 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,092 - 28,101 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	28,102 - 28,105 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	28,106 - 28,107 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 00 00 ]
	28,108 - 28,184 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F4 3F 01 00 00 ... ]
	28,185 - 28,188 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	28,189 - 28,191 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 96 08 00 ]
	28,192 - 28,276 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,277 - 28,280 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	28,281 - 28,283 anAnimationDesc.anAnimation [walk_anim] alignment [ 95 08 00 ]
	28,284 - 28,367 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,368 - 28,377 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	28,378 - 28,381 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	28,382 - 28,383 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 00 00 ]
	28,384 - 28,460 [ERROR] Unread bytes (non-zero) [ 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 10 4E 01 00 00 ... ]
	28,461 - 28,464 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	28,465 - 28,467 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 95 08 00 ]
	28,468 - 28,736 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,737 - 28,740 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	28,741 - 28,743 anAnimationDesc.anAnimation [idle_anim] alignment [ 94 08 00 ]
	28,744 - 28,828 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,829 - 28,832 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	28,833 - 28,835 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 94 08 00 ]
	28,836 - 28,919 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,920 - 28,947 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	28,937 - 28,938 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,939 - 28,942 anAnimationDesc.anAnimation [idle_ads_anim_alt1] (unused empty data structure at the end of the list)
	28,943 - 28,943 anAnimationDesc.anAnimation [idle_ads_anim_alt1] alignment [ 00 ]
	28,944 - 29,012 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 08 8F 01 00 00 00 00 00 00 00 00 00 00 ... ]
	29,013 - 29,016 anAnimationDesc.anAnimation [idle_ads_anim_alt2] (unused empty data structure at the end of the list)
	29,017 - 29,019 anAnimationDesc.anAnimation [idle_ads_anim_alt2] alignment [ 93 08 00 ]
	29,020 - 29,103 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,104 - 29,125 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	29,121 - 29,122 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,123 - 29,126 anAnimationDesc.anAnimation [idle_ads_anim_alt3] (unused empty data structure at the end of the list)
	29,127 - 29,127 anAnimationDesc.anAnimation [idle_ads_anim_alt3] alignment [ 00 ]
	29,128 - 29,150 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 90 8E 01 00 00 00 00 00 00 00 00 00 00 ... ]
	29,151 - 29,152 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,153 - 29,196 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,197 - 29,200 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	29,201 - 29,203 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 92 08 00 ]
	29,204 - 29,288 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,289 - 29,292 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	29,293 - 29,295 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 92 08 00 ]
	29,296 - 29,379 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,380 - 29,401 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	29,397 - 29,398 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,399 - 29,402 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	29,403 - 29,403 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] alignment [ 00 ]
	29,404 - 29,426 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 DC 8D 01 00 00 00 00 00 00 00 00 00 00 ... ]
	29,427 - 29,428 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,429 - 29,472 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,473 - 29,476 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	29,477 - 29,479 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] alignment [ 92 08 00 ]
	29,480 - 29,564 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,565 - 29,568 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list)
	29,569 - 29,571 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] alignment [ 91 08 00 ]
	29,572 - 29,655 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,656 - 29,671 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	29,668 - 29,669 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,670 - 29,671 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	29,672 - 29,675 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	29,676 - 29,748 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 28 8D 01 00 00 00 00 00 00 ... ]
	29,749 - 29,752 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	29,753 - 29,755 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 91 08 00 ]
	29,756 - 29,840 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,841 - 29,844 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	29,845 - 29,847 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ 90 08 00 ]
	29,848 - 29,931 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,932 - 29,953 anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28)
	29,954 - 29,975 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 94 BC 01 00 00 00 00 00 00 00 00 ... ]
	29,976 - 29,977 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	29,978 - 29,981 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	29,982 - 29,983 anAnimationDesc.anAnimation [attack_anim] alignment [ 00 00 ]
	29,984 - 30,024 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,025 - 30,028 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	30,029 - 30,031 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 90 08 00 ]
	30,032 - 30,116 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,117 - 30,120 anAnimationDesc.anAnimation [attack_ads_anim_alt1] (unused empty data structure at the end of the list)
	30,121 - 30,123 anAnimationDesc.anAnimation [attack_ads_anim_alt1] alignment [ 90 08 00 ]
	30,124 - 30,207 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,208 - 30,223 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 15; sectionFrameCount = 15)
	30,222 - 30,223 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,224 - 30,227 anAnimationDesc.anAnimation [attack_ads_anim_alt2] (unused empty data structure at the end of the list)
	30,228 - 30,300 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 30 CE 01 00 00 00 00 00 00 ... ]
	30,301 - 30,304 anAnimationDesc.anAnimation [attack_ads_anim_alt3] (unused empty data structure at the end of the list)
	30,305 - 30,307 anAnimationDesc.anAnimation [attack_ads_anim_alt3] alignment [ 8F 08 00 ]
	30,308 - 30,391 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,392 - 30,407 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28)
	30,406 - 30,407 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,408 - 30,411 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list)
	30,412 - 30,484 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 F8 D5 01 00 00 00 00 00 00 ... ]
	30,485 - 30,488 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	30,489 - 30,491 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 8E 08 00 ]
	30,492 - 30,576 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,577 - 30,580 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	30,581 - 30,583 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 8E 08 00 ]
	30,584 - 30,667 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,668 - 30,677 anAnimationDesc.anAnimation (frameCount = 15; sectionFrameCount = 15)
	30,678 - 30,679 [ERROR] Unread bytes (non-zero) [ F0 41 ]
	30,680 - 30,681 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,682 - 30,685 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	30,686 - 30,687 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] alignment [ 00 00 ]
	30,688 - 30,760 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 C4 E1 01 00 00 00 00 00 00 ... ]
	30,761 - 30,764 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	30,765 - 30,767 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] alignment [ 8E 08 00 ]
	30,768 - 30,852 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,853 - 30,856 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list)
	30,857 - 30,859 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] alignment [ 8D 08 00 ]
	30,860 - 30,943 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,944 - 30,965 anAnimationDesc.anAnimation (frameCount = 73; sectionFrameCount = 73)
	30,966 - 31,032 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 C0 E7 01 00 00 00 00 00 00 00 00 ... ]
	31,033 - 31,034 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	31,035 - 31,038 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	31,037 - 31,040 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	31,039 - 31,039 anAnimationDesc.anAnimation [@reload_seq] alignment [ FF ]
	31,040 - 31,040 [ERROR] Unread bytes (non-zero) [ 6D ]
	31,041 - 31,043 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 8D 08 00 ]
	31,044 - 31,128 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,129 - 31,132 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	31,133 - 31,135 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ 8D 08 00 ]
	31,136 - 31,219 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,220 - 31,235 anAnimationDesc.anAnimation (frameCount = 59; sectionFrameCount = 59)
	31,236 - 31,312 [ERROR] Unread bytes (non-zero) [ 3B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BC 5D 02 00 00 ... ]
	31,313 - 31,316 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	31,317 - 31,319 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 8C 08 00 ]
	31,320 - 31,403 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,404 - 31,419 anAnimationDesc.anAnimation (frameCount = 73; sectionFrameCount = 73)
	31,420 - 31,496 [ERROR] Unread bytes (non-zero) [ 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 24 96 02 00 00 ... ]
	31,497 - 31,500 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	31,501 - 31,503 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 8C 08 00 ]
	31,504 - 31,588 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,589 - 31,592 anAnimationDesc.anAnimation [@reload_onehanded_empty_seq] (unused empty data structure at the end of the list)
	31,593 - 31,595 anAnimationDesc.anAnimation [@reload_onehanded_empty_seq] alignment [ 8B 08 00 ]
	31,596 - 31,679 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,680 - 31,689 anAnimationDesc.anAnimation (frameCount = 59; sectionFrameCount = 59)
	31,690 - 31,691 [ERROR] Unread bytes (non-zero) [ F0 41 ]
	31,692 - 31,693 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,694 - 31,697 anAnimationDesc.anAnimation [reload_onehanded_empty_late1_anim] (unused empty data structure at the end of the list)
	31,698 - 31,699 anAnimationDesc.anAnimation [reload_onehanded_empty_late1_anim] alignment [ 00 00 ]
	31,700 - 31,772 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 10 C8 02 00 00 00 00 00 00 ... ]
	31,773 - 31,776 anAnimationDesc.anAnimation [reload_onehanded_empty_late2_anim] (unused empty data structure at the end of the list)
	31,777 - 31,779 anAnimationDesc.anAnimation [reload_onehanded_empty_late2_anim] alignment [ 8B 08 00 ]
	31,780 - 31,864 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,865 - 31,868 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	31,869 - 31,871 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ 8B 08 00 ]
	31,872 - 31,955 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,956 - 31,971 anAnimationDesc.anAnimation (frameCount = 41; sectionFrameCount = 41)
	31,972 - 31,975 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,976 - 32,048 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 8C 0E 03 00 00 00 00 00 00 ... ]
	32,049 - 32,052 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list)
	32,053 - 32,055 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ 8A 08 00 ]
	32,056 - 32,140 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,141 - 32,144 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	32,145 - 32,147 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 8A 08 00 ]
	32,148 - 32,231 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,232 - 32,241 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	32,242 - 32,245 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	32,246 - 32,247 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ 00 00 ]
	32,248 - 32,324 [ERROR] Unread bytes (non-zero) [ 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 18 7C 03 00 00 ... ]
	32,325 - 32,328 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	32,329 - 32,331 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ 89 08 00 ]
	32,332 - 32,416 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,417 - 32,420 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	32,421 - 32,423 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ 89 08 00 ]
	32,424 - 32,507 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,508 - 32,517 anAnimationDesc.anAnimation (frameCount = 91; sectionFrameCount = 91)
	32,518 - 32,521 anAnimationDesc.anAnimation [@reload_onehanded_empty_crouch_seq] (unused empty data structure at the end of the list)
	32,522 - 32,523 anAnimationDesc.anAnimation [@reload_onehanded_empty_crouch_seq] alignment [ 00 00 ]
	32,524 - 32,600 [ERROR] Unread bytes (non-zero) [ 5B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D4 D6 03 00 00 ... ]
	32,601 - 32,604 anAnimationDesc.anAnimation [reload_onehanded_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	32,605 - 32,607 anAnimationDesc.anAnimation [reload_onehanded_empty_late1_crouch_anim] alignment [ 89 08 00 ]
	32,608 - 32,691 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,692 - 32,695 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	32,696 - 32,699 anAnimationDesc.anAnimation [reload_onehanded_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	32,700 - 32,784 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,785 - 32,788 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	32,789 - 32,791 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 88 08 00 ]
	32,792 - 32,876 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,877 - 32,880 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	32,881 - 32,883 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 88 08 00 ]
	32,884 - 32,967 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,968 - 33,003 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	33,002 - 33,003 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	33,004 - 33,007 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	33,008 - 33,060 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,061 - 33,064 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	33,065 - 33,067 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 87 08 00 ]
	33,068 - 33,152 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,153 - 33,156 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	33,157 - 33,159 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 87 08 00 ]
	33,160 - 33,243 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,244 - 33,273 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	33,274 - 33,277 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	33,278 - 33,279 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 04 00 ]
	33,280 - 33,336 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,337 - 33,340 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	33,341 - 33,343 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ 87 08 00 ]
	33,344 - 33,428 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,429 - 33,432 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	33,433 - 33,435 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ 86 08 00 ]
	33,436 - 33,979 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,980 - 34,009 anAnimationDesc.anAnimation (frameCount = 44; sectionFrameCount = 44)
	34,010 - 34,013 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list)
	34,014 - 34,015 anAnimationDesc.anAnimation [@drawfirst_seq] alignment [ 04 00 ]
	34,016 - 34,072 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,073 - 34,076 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list)
	34,077 - 34,079 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] alignment [ 84 08 00 ]
	34,080 - 34,164 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,165 - 34,168 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	34,169 - 34,171 anAnimationDesc.anAnimation [@draw_seq] alignment [ 84 08 00 ]
	34,172 - 34,255 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,256 - 34,279 anAnimationDesc.anAnimation (frameCount = 44; sectionFrameCount = 44)
	34,280 - 34,283 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] (unused empty data structure at the end of the list)
	34,284 - 34,348 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 E0 1B 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,349 - 34,352 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	34,353 - 34,355 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 83 08 00 ]
	34,356 - 34,440 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,441 - 34,444 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	34,445 - 34,447 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 83 08 00 ]
	34,448 - 34,531 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,532 - 34,555 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	34,556 - 34,559 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	34,560 - 34,624 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 5C 48 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,625 - 34,628 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	34,629 - 34,631 anAnimationDesc.anAnimation [@holster_seq] alignment [ 83 08 00 ]
	34,632 - 34,716 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,717 - 34,720 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	34,721 - 34,723 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 82 08 00 ]
	34,724 - 34,807 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,808 - 34,825 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,826 - 34,830 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	34,831 - 34,832 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	34,833 - 34,836 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	34,837 - 34,839 anAnimationDesc.anAnimation [@raise_seq] alignment [ 00 00 00 ]
	34,840 - 34,900 [ERROR] Unread bytes (non-zero) [ 88 78 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,901 - 34,904 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	34,905 - 34,907 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ 82 08 00 ]
	34,908 - 34,991 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,992 - 35,021 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,022 - 35,025 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	35,026 - 35,027 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 05 00 ]
	35,028 - 35,084 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,085 - 35,088 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	35,089 - 35,091 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ 81 08 00 ]
	35,092 - 35,176 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,177 - 35,180 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	35,181 - 35,183 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ 81 08 00 ]
	35,184 - 35,267 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,268 - 35,291 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,292 - 35,295 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	35,296 - 35,360 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 FC B3 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,361 - 35,364 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	35,365 - 35,367 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 80 08 00 ]
	35,368 - 35,452 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,453 - 35,456 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	35,457 - 35,459 anAnimationDesc.anAnimation [@lower_seq] alignment [ 80 08 00 ]
	35,460 - 35,543 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,544 - 35,567 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,568 - 35,571 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	35,572 - 35,636 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 F8 D8 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,637 - 35,640 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	35,641 - 35,643 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 7F 08 00 ]
	35,644 - 35,728 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,729 - 35,732 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	35,733 - 35,735 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 7F 08 00 ]
	35,736 - 35,819 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,820 - 35,837 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,838 - 35,842 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	35,843 - 35,844 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	35,845 - 35,848 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	35,849 - 35,851 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ 00 00 00 ]
	35,852 - 35,912 [ERROR] Unread bytes (non-zero) [ 04 FF 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,913 - 35,916 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	35,917 - 35,919 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ 7F 08 00 ]
	35,920 - 36,004 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,005 - 36,008 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	36,009 - 36,011 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 7E 08 00 ]
	36,012 - 36,095 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,096 - 36,119 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	36,120 - 36,123 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	36,124 - 36,188 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 60 22 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,189 - 36,192 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	36,193 - 36,195 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ 7E 08 00 ]
	36,196 - 36,279 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,280 - 36,297 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	36,298 - 36,301 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	36,302 - 36,303 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ 00 00 ]
	36,304 - 36,372 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 78 39 06 00 00 00 00 00 00 00 00 00 00 ... ]
	36,373 - 36,376 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	36,377 - 36,379 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 7D 08 00 ]
	36,380 - 36,464 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,465 - 36,468 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	36,469 - 36,471 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ 7D 08 00 ]
	36,472 - 36,555 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,556 - 36,573 anAnimationDesc.anAnimation (frameCount = 14; sectionFrameCount = 14)
	36,574 - 36,577 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	36,578 - 36,579 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ 00 00 ]
	36,580 - 36,648 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 C4 57 06 00 00 00 00 00 00 00 00 00 00 ... ]
	36,649 - 36,652 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	36,653 - 36,655 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ 7C 08 00 ]
	36,656 - 36,740 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,741 - 36,744 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	36,745 - 36,747 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 7C 08 00 ]
	36,748 - 42,957 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	42,958 - 42,959 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	42,960 - 42,963 anAnimationDesc.anAnimation [ads_in_anim_alt2] (unused empty data structure at the end of the list)
	42,964 - 43,233 [ERROR] Unread bytes (non-zero) [ 46 0E 00 00 00 00 10 00 00 AE EC 32 8B CC 8F BC 00 00 00 3C 00 ... ]
	43,234 - 43,755 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 26)
	43,756 - 43,759 anAnimationDesc.anAnimation [ads_out_anim_alt3] (unused empty data structure at the end of the list)
	43,760 - 43,969 [ERROR] Unread bytes (non-zero) [ 01 0B 5E 00 00 01 80 3B 14 08 00 00 18 00 30 00 48 00 00 00 58 ... ]
	43,970 - 43,971 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 60)
	43,972 - 43,975 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] (unused empty data structure at the end of the list)
	43,976 - 44,245 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 18 0E 00 00 B2 9A 4E B3 57 1A 10 23 10 42 ED A9 CA ... ]
	44,246 - 44,283 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 53)
	44,284 - 44,287 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	44,288 - 45,993 [ERROR] Unread bytes (non-zero) [ 00 3C 20 00 00 00 00 00 00 00 21 0E 00 00 EC A0 0F 41 03 DE D9 ... ]
	45,994 - 45,995 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	45,996 - 46,269 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 9C 50 00 80 00 3C 00 3C 00 3C 20 00 00 00 00 ... ]
	46,270 - 46,631 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 184)
	46,546 - 46,805 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 179)
	46,806 - 47,097 [ERROR] Unread bytes (non-zero) [ 92 00 00 00 10 10 80 F8 1A FB BD FF 19 02 AB FF 2F FC 63 F9 FF ... ]
	47,098 - 47,389 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 29)
	47,282 - 47,283 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	47,284 - 48,109 [ERROR] Unread bytes (non-zero) [ 1F 0E 00 00 33 BA CC B2 0A AA 85 18 12 35 0C 00 28 00 00 3C 00 ... ]
	48,110 - 48,393 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 80)
	48,294 - 48,453 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 233)
	48,394 - 48,397 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	48,398 - 48,399 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ F0 85 ]
	48,400 - 48,453 [ERROR] Unread bytes (non-zero) [ 38 08 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 36 0E 00 00 92 ... ]
	48,454 - 48,457 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list)
	48,458 - 48,459 anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ 5C 13 ]
	48,460 - 58,125 [ERROR] Unread bytes (non-zero) [ 11 B5 E0 88 54 85 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 38 ... ]
	58,126 - 58,485 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 6)
	58,486 - 521,815 [ERROR] Unread bytes (non-zero) [ 00 00 00 3C 00 3C 00 3C 42 00 00 00 10 10 CE 4F 91 4F C1 4E 35 ... ]
	521,816 - 544,319 theMdlFileData.theSequenceDescs 97
	544,320 - 544,671 [ref] aSeqDesc.theBoneWeights 88
	544,672 - 544,673 [ref] aSeqDesc.theAnimDescIndexes 1
	544,674 - 544,675 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	544,676 - 544,691 [walk_seq] aSeqDesc.thePoseKeys 4
	544,692 - 544,699 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	544,700 - 544,715 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	544,716 - 544,723 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	544,724 - 544,735 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3
	544,736 - 544,895 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2
	544,896 - 544,919 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1
	544,920 - 544,923 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2
	544,924 - 544,927 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1
	544,928 - 544,931 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	544,932 - 544,943 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3
	544,944 - 545,103 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2
	545,104 - 545,127 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1
	545,128 - 545,131 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2
	545,132 - 545,135 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1
	545,136 - 545,139 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	545,140 - 545,151 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	545,152 - 545,311 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theEvents 2
	545,312 - 545,335 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAutoLayers 1
	545,336 - 545,339 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	545,340 - 545,343 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theActivityModifiers 1
	545,344 - 545,347 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	545,348 - 545,359 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	545,360 - 545,519 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theEvents 2
	545,520 - 545,543 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAutoLayers 1
	545,544 - 545,547 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	545,548 - 545,551 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theActivityModifiers 1
	545,552 - 545,555 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	545,556 - 546,355 [reload_seq] aSeqDesc.theEvents 10
	546,356 - 546,379 [reload_seq] aSeqDesc.theAutoLayers 1
	546,380 - 546,381 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	546,382 - 546,383 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	546,384 - 546,863 [reload_late1_seq] aSeqDesc.theEvents 6
	546,864 - 546,887 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	546,888 - 546,889 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	546,890 - 546,891 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	546,892 - 547,931 [reload_empty_seq] aSeqDesc.theEvents 13
	547,932 - 547,955 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	547,956 - 547,957 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	547,958 - 547,959 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	547,960 - 548,759 [reload_empty_late1_seq] aSeqDesc.theEvents 10
	548,760 - 548,783 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	548,784 - 548,785 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	548,786 - 548,787 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	548,788 - 549,267 [reload_empty_late2_seq] aSeqDesc.theEvents 6
	549,268 - 549,291 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	549,292 - 549,293 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	549,294 - 549,295 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	549,296 - 549,935 [reload_onehanded_seq] aSeqDesc.theEvents 8
	549,936 - 549,959 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1
	549,960 - 549,961 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	549,962 - 549,963 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	549,964 - 550,443 [reload_onehanded_late1_seq] aSeqDesc.theEvents 6
	550,444 - 550,467 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	550,468 - 550,469 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	550,470 - 550,471 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	550,472 - 551,351 [reload_onehanded_empty_seq] aSeqDesc.theEvents 11
	551,352 - 551,375 [reload_onehanded_empty_seq] aSeqDesc.theAutoLayers 1
	551,376 - 551,377 [reload_onehanded_empty_seq] aSeqDesc.theAnimDescIndexes 1
	551,378 - 551,379 [reload_onehanded_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	551,380 - 552,179 [reload_onehanded_empty_late1_seq] aSeqDesc.theEvents 10
	552,180 - 552,203 [reload_onehanded_empty_late1_seq] aSeqDesc.theAutoLayers 1
	552,204 - 552,205 [reload_onehanded_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	552,206 - 552,207 [reload_onehanded_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	552,208 - 552,687 [reload_onehanded_empty_late2_seq] aSeqDesc.theEvents 6
	552,688 - 552,711 [reload_onehanded_empty_late2_seq] aSeqDesc.theAutoLayers 1
	552,712 - 552,713 [reload_onehanded_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	552,714 - 552,715 [reload_onehanded_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	552,716 - 553,515 [reload_crouch_seq] aSeqDesc.theEvents 10
	553,516 - 553,539 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	553,540 - 553,541 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	553,542 - 553,543 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	553,544 - 553,547 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	553,548 - 553,551 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	553,552 - 554,031 [reload_late1_crouch_seq] aSeqDesc.theEvents 6
	554,032 - 554,055 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	554,056 - 554,057 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	554,058 - 554,059 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	554,060 - 554,063 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	554,064 - 554,067 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	554,068 - 555,107 [reload_empty_crouch_seq] aSeqDesc.theEvents 13
	555,108 - 555,131 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	555,132 - 555,133 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	555,134 - 555,135 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	555,136 - 555,139 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	555,140 - 555,143 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	555,144 - 555,943 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 10
	555,944 - 555,967 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	555,968 - 555,969 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	555,970 - 555,971 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	555,972 - 555,975 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	555,976 - 555,979 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	555,980 - 556,459 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 6
	556,460 - 556,483 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1
	556,484 - 556,485 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	556,486 - 556,487 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	556,488 - 556,491 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	556,492 - 556,495 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	556,496 - 557,135 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 8
	557,136 - 557,137 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	557,138 - 557,139 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	557,140 - 557,143 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	557,144 - 557,147 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	557,148 - 557,627 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 6
	557,628 - 557,629 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	557,630 - 557,631 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	557,632 - 557,635 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	557,636 - 557,639 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	557,640 - 558,519 [reload_onehanded_empty_crouch_seq] aSeqDesc.theEvents 11
	558,520 - 558,521 [reload_onehanded_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	558,522 - 558,523 [reload_onehanded_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	558,524 - 558,527 [reload_onehanded_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	558,528 - 558,531 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	558,532 - 559,331 [reload_onehanded_empty_late1_crouch_seq] aSeqDesc.theEvents 10
	559,332 - 559,333 [reload_onehanded_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	559,334 - 559,335 [reload_onehanded_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	559,336 - 559,339 [reload_onehanded_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	559,340 - 559,343 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	559,344 - 559,823 [reload_onehanded_empty_late2_crouch_qeq] aSeqDesc.theEvents 6
	559,824 - 559,825 [reload_onehanded_empty_late2_crouch_qeq] aSeqDesc.theAnimDescIndexes 1
	559,826 - 559,827 [reload_onehanded_empty_late2_crouch_qeq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	559,828 - 559,831 [reload_onehanded_empty_late2_crouch_qeq] aSeqDesc.theActivityModifiers 1
	559,832 - 559,835 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	559,836 - 560,155 [drawfirst_seq] aSeqDesc.theEvents 4
	560,156 - 560,179 [drawfirst_seq] aSeqDesc.theAutoLayers 1
	560,180 - 560,181 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1
	560,182 - 560,183 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	560,184 - 560,503 [drawfirst_crouch_seq] aSeqDesc.theEvents 4
	560,504 - 560,527 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1
	560,528 - 560,529 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	560,530 - 560,531 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	560,532 - 560,535 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1
	560,536 - 560,539 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	560,540 - 560,699 [draw_seq] aSeqDesc.theEvents 2
	560,700 - 560,723 [draw_seq] aSeqDesc.theAutoLayers 1
	560,724 - 560,725 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	560,726 - 560,727 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	560,728 - 561,047 [drawfirst_onehanded_seq] aSeqDesc.theEvents 4
	561,048 - 561,071 [drawfirst_onehanded_seq] aSeqDesc.theAutoLayers 1
	561,072 - 561,073 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	561,074 - 561,075 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	561,076 - 561,235 [draw_onehanded_seq] aSeqDesc.theEvents 2
	561,236 - 561,259 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	561,260 - 561,261 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	561,262 - 561,263 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	561,264 - 561,423 [draw_crouch_seq] aSeqDesc.theEvents 2
	561,424 - 561,447 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	561,448 - 561,449 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	561,450 - 561,451 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	561,452 - 561,455 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	561,456 - 561,459 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	561,460 - 561,619 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	561,620 - 561,643 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	561,644 - 561,645 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	561,646 - 561,647 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	561,648 - 561,651 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	561,652 - 561,655 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	561,656 - 561,735 [holster_seq] aSeqDesc.theEvents 1
	561,736 - 561,759 [holster_seq] aSeqDesc.theAutoLayers 1
	561,760 - 561,761 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	561,762 - 561,763 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	561,764 - 561,843 [holster_onehanded_seq] aSeqDesc.theEvents 1
	561,844 - 561,867 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	561,868 - 561,869 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	561,870 - 561,871 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	561,872 - 562,031 [raise_seq] aSeqDesc.theEvents 2
	562,032 - 562,055 [raise_seq] aSeqDesc.theAutoLayers 1
	562,056 - 562,057 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	562,058 - 562,059 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	562,060 - 562,219 [raise_onehanded_seq] aSeqDesc.theEvents 2
	562,220 - 562,243 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	562,244 - 562,245 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	562,246 - 562,247 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	562,248 - 562,407 [raise_frommelee_seq] aSeqDesc.theEvents 2
	562,408 - 562,431 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	562,432 - 562,433 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	562,434 - 562,435 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	562,436 - 562,595 [raise_crouch_seq] aSeqDesc.theEvents 2
	562,596 - 562,619 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	562,620 - 562,621 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	562,622 - 562,623 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	562,624 - 562,627 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	562,628 - 562,631 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	562,632 - 562,791 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	562,792 - 562,815 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	562,816 - 562,817 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	562,818 - 562,819 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	562,820 - 562,823 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	562,824 - 562,827 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	562,828 - 562,987 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	562,988 - 563,011 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	563,012 - 563,013 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	563,014 - 563,015 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	563,016 - 563,019 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	563,020 - 563,023 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	563,024 - 563,183 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	563,184 - 563,207 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	563,208 - 563,209 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	563,210 - 563,211 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	563,212 - 563,215 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	563,216 - 563,219 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	563,220 - 563,299 [lower_seq] aSeqDesc.theEvents 1
	563,300 - 563,323 [lower_seq] aSeqDesc.theAutoLayers 1
	563,324 - 563,325 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	563,326 - 563,327 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	563,328 - 563,407 [lower_onehanded_seq] aSeqDesc.theEvents 1
	563,408 - 563,431 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	563,432 - 563,433 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	563,434 - 563,435 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	563,436 - 563,437 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	563,438 - 563,439 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	563,440 - 563,599 [sprintraise_seq] aSeqDesc.theEvents 2
	563,600 - 563,623 [sprintraise_seq] aSeqDesc.theAutoLayers 1
	563,624 - 563,625 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	563,626 - 563,627 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	563,628 - 563,787 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	563,788 - 563,811 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1
	563,812 - 563,813 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	563,814 - 563,815 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	563,816 - 563,975 [sprintraise_seq_air] aSeqDesc.theEvents 2
	563,976 - 563,977 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	563,978 - 563,979 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	563,980 - 563,983 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	563,984 - 563,987 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	563,988 - 564,067 [sprintdraw_seq] aSeqDesc.theEvents 1
	564,068 - 564,069 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	564,070 - 564,071 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,072 - 564,151 [sprintholster_seq] aSeqDesc.theEvents 1
	564,152 - 564,153 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	564,154 - 564,155 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,156 - 564,157 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	564,158 - 564,159 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,160 - 564,319 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	564,320 - 564,321 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	564,322 - 564,323 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,324 - 564,403 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	564,404 - 564,405 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	564,406 - 564,407 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,408 - 564,487 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	564,488 - 564,489 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	564,490 - 564,491 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,492 - 564,651 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	564,652 - 564,653 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	564,654 - 564,655 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,656 - 564,659 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	564,660 - 564,663 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	564,664 - 564,665 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	564,666 - 564,667 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,668 - 564,669 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	564,670 - 564,671 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,672 - 564,675 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	564,676 - 564,679 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	564,680 - 564,681 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	564,682 - 564,683 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,684 - 564,687 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	564,688 - 564,691 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	564,692 - 564,715 [ads_out_seq] aSeqDesc.theAutoLayers 1
	564,716 - 564,717 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	564,718 - 564,719 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,720 - 564,721 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	564,722 - 564,723 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,724 - 564,727 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	564,728 - 564,731 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	564,732 - 564,733 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	564,734 - 564,735 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,736 - 564,743 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	564,744 - 564,751 [ERROR] Unread bytes (non-zero) [ 1A 6F 00 00 01 00 00 00 ]
	564,752 - 564,753 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	564,754 - 564,755 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,756 - 564,757 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	564,758 - 564,759 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,760 - 564,763 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	564,764 - 564,767 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	564,768 - 564,769 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	564,770 - 564,771 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,772 - 564,775 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	564,776 - 564,779 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	564,780 - 564,803 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	564,804 - 564,805 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	564,806 - 564,807 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,808 - 564,809 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	564,810 - 564,811 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,812 - 564,819 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	564,820 - 564,827 [ERROR] Unread bytes (non-zero) [ 3C 78 00 00 01 00 00 00 ]
	564,828 - 564,829 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	564,830 - 564,831 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,832 - 564,839 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	564,840 - 564,847 [ERROR] Unread bytes (non-zero) [ 7A 6E 00 00 01 00 00 00 ]
	564,848 - 564,859 [run_layer] aSeqDesc.thePoseKeys 3
	564,860 - 564,863 [run_layer] aSeqDesc.theAnimDescIndexes 2
	564,864 - 564,865 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	564,866 - 564,867 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,868 - 564,879 [optic_layer] aSeqDesc.thePoseKeys 3
	564,880 - 565,231 [optic_layer] aSeqDesc.theBoneWeights 88
	565,232 - 565,235 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	565,236 - 565,587 [wind_loop_layer] aSeqDesc.theBoneWeights 88
	565,588 - 565,589 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	565,590 - 565,591 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	565,592 - 565,593 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	565,594 - 565,595 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	565,596 - 565,607 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	565,608 - 565,611 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	565,612 - 565,623 [idle_seq] aSeqDesc.thePoseKeys 3
	565,624 - 565,975 [idle_seq] aSeqDesc.theBoneWeights 88
	565,976 - 565,979 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	565,980 - 565,991 [idle_seq_air] aSeqDesc.thePoseKeys 3
	565,992 - 565,995 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	565,996 - 566,003 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	566,004 - 566,011 [ERROR] Unread bytes (non-zero) [ 2E 6A 00 00 01 00 00 00 ]
	566,012 - 566,023 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	566,024 - 566,027 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	566,028 - 566,031 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	566,032 - 566,035 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	566,036 - 566,047 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	566,048 - 566,051 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	566,052 - 566,059 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	566,060 - 566,067 [ERROR] Unread bytes (non-zero) [ E2 70 00 00 01 00 00 00 ]
	566,068 - 566,079 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	566,080 - 566,083 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	566,084 - 566,095 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	566,096 - 566,099 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	566,100 - 566,107 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	566,108 - 566,115 [ERROR] Unread bytes (non-zero) [ B2 70 00 00 00 00 00 00 ]
	566,116 - 566,127 [attack_seq] aSeqDesc.thePoseKeys 3
	566,128 - 566,367 [attack_seq] aSeqDesc.theEvents 3
	566,368 - 566,391 [attack_seq] aSeqDesc.theAutoLayers 1
	566,392 - 566,395 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	566,396 - 566,407 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	566,408 - 566,647 [attack_seq_regrip] aSeqDesc.theEvents 3
	566,648 - 566,671 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	566,672 - 566,675 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	566,676 - 566,687 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	566,688 - 566,927 [attack_onehanded_seq] aSeqDesc.theEvents 3
	566,928 - 566,951 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	566,952 - 566,955 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	566,956 - 566,967 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	566,968 - 567,207 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	567,208 - 567,231 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	567,232 - 567,235 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	567,236 - 567,239 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	567,240 - 567,243 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	567,244 - 567,255 [idle_check_seq] aSeqDesc.thePoseKeys 3
	567,256 - 567,259 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	567,260 - 567,271 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	567,272 - 567,275 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	567,276 - 567,287 [regrip] aSeqDesc.thePoseKeys 3
	567,288 - 567,291 [regrip] aSeqDesc.theAnimDescIndexes 2
	567,292 - 567,303 [regrip_02] aSeqDesc.thePoseKeys 3
	567,304 - 567,307 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	567,308 - 567,319 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	567,320 - 567,323 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	567,324 - 567,335 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	567,336 - 567,339 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	567,340 - 567,351 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	567,352 - 567,355 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	567,356 - 567,367 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	567,368 - 567,371 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	567,372 - 567,383 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	567,384 - 567,387 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	567,388 - 567,389 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	567,390 - 567,391 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	567,392 - 567,393 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	567,394 - 567,395 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	567,396 - 567,397 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	567,398 - 567,399 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	567,400 - 567,401 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	567,402 - 567,403 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	567,404 - 567,435 theMdlFileData.theLocalNodeNames 8
	567,436 - 567,499 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ]
	567,500 - 567,643 theMdlFileData.theBodyParts 9
	567,644 - 567,791 aBodyPart.theModels 1
	567,792 - 568,087 aBodyPart.theModels 2
	568,088 - 568,383 aBodyPart.theModels 2
	568,384 - 568,679 aBodyPart.theModels 2
	568,680 - 568,975 aBodyPart.theModels 2
	568,976 - 569,271 aBodyPart.theModels 2
	569,272 - 569,567 aBodyPart.theModels 2
	569,568 - 569,863 aBodyPart.theModels 2
	569,864 - 570,159 aBodyPart.theModels 2
	570,160 - 570,219 [ERROR] Unread bytes (non-zero) [ 67 66 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 5E ... ]
	570,220 - 570,335 aModel.theMeshes 1
	570,336 - 570,451 aModel.theMeshes 1
	570,452 - 570,567 aModel.theMeshes 1
	570,568 - 570,683 aModel.theMeshes 1
	570,684 - 570,915 aModel.theMeshes 2
	570,916 - 571,031 aModel.theMeshes 1
	571,032 - 571,147 aModel.theMeshes 1
	571,148 - 571,263 aModel.theMeshes 1
	571,264 - 576,991 [ERROR] Unread bytes (non-zero) [ 0F F6 7F 65 30 00 00 00 87 96 A3 73 48 01 00 00 AF 55 59 98 20 ... ]
	576,992 - 577,563 theMdlFileData.theTextures 13
	577,564 - 577,567 theMdlFileData.theTexturePaths 1
	577,568 - 577,775 theMdlFileData.theSkinFamilies 8
	577,776 - 588,811 [ERROR] Unread bytes (non-zero) [ 58 00 00 00 40 00 00 00 A0 01 00 00 00 03 00 00 20 07 00 00 A0 ... ]
	588,812 - 588,812 aSeqDesc.theActivityName = ""
	588,813 - 588,838 theNameCopy = "weapons/r97/ptpov_r97.mdl"
	588,839 - 588,846 theSurfacePropName = "default"
	588,847 - 588,857 aBone.theName = "jx_c_delta"
	588,858 - 588,866 aBone.theName = "jx_c_pov"
	588,867 - 588,878 aBone.theName = "jx_c_camera"
	588,879 - 588,888 aBone.theName = "def_c_hip"
	588,889 - 588,899 aBone.theName = "jx_c_start"
	588,900 - 588,912 aBone.theName = "def_c_spineA"
	588,913 - 588,925 aBone.theName = "def_c_spineB"
	588,926 - 588,938 aBone.theName = "def_c_spineC"
	588,939 - 588,951 aBone.theName = "ja_c_propGun"
	588,952 - 588,963 aBone.theName = "def_c_neckA"
	588,964 - 588,974 aBone.theName = "jx_c_neckB"
	588,975 - 588,986 aBone.theName = "def_c_neckB"
	588,987 - 588,997 aBone.theName = "def_c_head"
	588,998 - 589,008 aBone.theName = "def_l_clav"
	589,009 - 589,023 aBone.theName = "def_l_shoulder"
	589,024 - 589,043 aBone.theName = "def_l_shoulderTwist"
	589,044 - 589,056 aBone.theName = "def_l_elbowB"
	589,057 - 589,074 aBone.theName = "def_l_shoulderMid"
	589,075 - 589,086 aBone.theName = "def_l_elbow"
	589,087 - 589,100 aBone.theName = "def_l_forearm"
	589,101 - 589,112 aBone.theName = "def_l_wrist"
	589,113 - 589,128 aBone.theName = "def_l_finIndexA"
	589,129 - 589,144 aBone.theName = "def_l_finIndexB"
	589,145 - 589,160 aBone.theName = "def_l_finIndexC"
	589,161 - 589,174 aBone.theName = "def_l_finMidA"
	589,175 - 589,188 aBone.theName = "def_l_finMidB"
	589,189 - 589,202 aBone.theName = "def_l_finMidC"
	589,203 - 589,218 aBone.theName = "def_l_finThumbA"
	589,219 - 589,234 aBone.theName = "def_l_finThumbB"
	589,235 - 589,250 aBone.theName = "def_l_finThumbC"
	589,251 - 589,270 aBone.theName = "def_l_finRingCarpal"
	589,271 - 589,285 aBone.theName = "def_l_finRingA"
	589,286 - 589,300 aBone.theName = "def_l_finRingB"
	589,301 - 589,315 aBone.theName = "def_l_finRingC"
	589,316 - 589,331 aBone.theName = "def_l_finPinkyA"
	589,332 - 589,347 aBone.theName = "def_l_finPinkyB"
	589,348 - 589,363 aBone.theName = "def_l_finPinkyC"
	589,364 - 589,374 aBone.theName = "def_r_clav"
	589,375 - 589,389 aBone.theName = "def_r_shoulder"
	589,390 - 589,409 aBone.theName = "def_r_shoulderTwist"
	589,410 - 589,422 aBone.theName = "def_r_elbowB"
	589,423 - 589,440 aBone.theName = "def_r_shoulderMid"
	589,441 - 589,452 aBone.theName = "def_r_elbow"
	589,453 - 589,466 aBone.theName = "def_r_forearm"
	589,467 - 589,478 aBone.theName = "def_r_wrist"
	589,479 - 589,494 aBone.theName = "def_r_finIndexA"
	589,495 - 589,510 aBone.theName = "def_r_finIndexB"
	589,511 - 589,526 aBone.theName = "def_r_finIndexC"
	589,527 - 589,540 aBone.theName = "def_r_finMidA"
	589,541 - 589,554 aBone.theName = "def_r_finMidB"
	589,555 - 589,568 aBone.theName = "def_r_finMidC"
	589,569 - 589,584 aBone.theName = "def_r_finThumbA"
	589,585 - 589,600 aBone.theName = "def_r_finThumbB"
	589,601 - 589,616 aBone.theName = "def_r_finThumbC"
	589,617 - 589,636 aBone.theName = "def_r_finRingCarpal"
	589,637 - 589,651 aBone.theName = "def_r_finRingA"
	589,652 - 589,666 aBone.theName = "def_r_finRingB"
	589,667 - 589,681 aBone.theName = "def_r_finRingC"
	589,682 - 589,697 aBone.theName = "def_r_finPinkyA"
	589,698 - 589,713 aBone.theName = "def_r_finPinkyB"
	589,714 - 589,729 aBone.theName = "def_r_finPinkyC"
	589,730 - 589,741 aBone.theName = "def_l_thigh"
	589,742 - 589,752 aBone.theName = "def_l_knee"
	589,753 - 589,764 aBone.theName = "def_l_ankle"
	589,765 - 589,775 aBone.theName = "def_l_ball"
	589,776 - 589,787 aBone.theName = "def_l_kneeB"
	589,788 - 589,799 aBone.theName = "def_r_thigh"
	589,800 - 589,810 aBone.theName = "def_r_knee"
	589,811 - 589,822 aBone.theName = "def_r_ankle"
	589,823 - 589,833 aBone.theName = "def_r_ball"
	589,834 - 589,845 aBone.theName = "def_r_kneeB"
	589,846 - 589,859 aBone.theName = "ja_l_propHand"
	589,860 - 589,873 aBone.theName = "ja_r_propHand"
	589,874 - 589,885 aBone.theName = "weapon_bone"
	589,886 - 589,901 aBone.theName = "def_c_proscreen"
	589,902 - 589,919 aBone.theName = "ja_ads_attachment"
	589,920 - 589,929 aBone.theName = "def_c_cro"
	589,930 - 589,940 aBone.theName = "def_c_base"
	589,941 - 589,951 aBone.theName = "def_c_acgs"
	589,952 - 589,966 aBone.theName = "def_c_sight_on"
	589,967 - 589,980 aBone.theName = "def_c_detailC"
	589,981 - 589,994 aBone.theName = "def_c_detailD"
	589,995 - 590,000 aBone.theName = "shell"
	590,001 - 590,013 aBone.theName = "muzzle_flash"
	590,014 - 590,024 aBone.theName = "flashlight"
	590,025 - 590,035 aBone.theName = "def_c_holo"
	590,036 - 590,050 aBone.theName = "def_c_magazine"
	590,051 - 590,064 aBone.theName = "def_c_detailA"
	590,065 - 590,076 anAttachment.theName = "CAMERA_BASE"
	590,077 - 590,083 anAttachment.theName = "CAMERA"
	590,084 - 590,090 anAttachment.theName = "L_HAND"
	590,091 - 590,097 anAttachment.theName = "R_HAND"
	590,098 - 590,109 anAttachment.theName = "SWAY_ROTATE"
	590,110 - 590,128 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	590,129 - 590,139 anAttachment.theName = "L_BACKHAND"
	590,140 - 590,149 anAttachment.theName = "proscreen"
	590,150 - 590,154 anAttachment.theName = "holo"
	590,155 - 590,159 anAttachment.theName = "acgs"
	590,160 - 590,163 anAttachment.theName = "cro"
	590,164 - 590,174 anAttachment.theName = "HOLO_FRONT"
	590,175 - 590,184 anAttachment.theName = "HOLO_REAR"
	590,185 - 590,195 anAttachment.theName = "ACGS_FRONT"
	590,196 - 590,205 anAttachment.theName = "ACGS_REAR"
	590,206 - 590,217 anAttachment.theName = "SCR_BL_ACGS"
	590,218 - 590,229 anAttachment.theName = "SCR_TR_ACGS"
	590,230 - 590,239 anAttachment.theName = "CRO_FRONT"
	590,240 - 590,248 anAttachment.theName = "CRO_REAR"
	590,249 - 590,259 anAttachment.theName = "SCR_BL_CRO"
	590,260 - 590,270 anAttachment.theName = "SCR_TR_CRO"
	590,271 - 590,286 anAttachment.theName = "muzzle_flash_fp"
	590,287 - 590,295 anAttachment.theName = "shell_fp"
	590,296 - 590,304 anAttachment.theName = "sight_on"
	590,305 - 590,311 anAttachment.theName = "flyout"
	590,312 - 590,323 anAttachment.theName = "MENU_ROTATE"
	590,324 - 590,338 aHitboxSet.theName = "emptyhitboxset"
	590,339 - 590,343 anAnimationDesc.theName = @ref
	590,344 - 590,355 anAnimationDesc.theName = ads_in_anim
	590,356 - 590,368 anAnimationDesc.theName = ads_out_anim
	590,369 - 590,385 anAnimationDesc.theName = ads_in_anim_alt1
	590,386 - 590,403 anAnimationDesc.theName = ads_out_anim_alt1
	590,404 - 590,420 anAnimationDesc.theName = ads_in_anim_alt2
	590,421 - 590,438 anAnimationDesc.theName = ads_out_anim_alt2
	590,439 - 590,455 anAnimationDesc.theName = ads_in_anim_alt3
	590,456 - 590,473 anAnimationDesc.theName = ads_out_anim_alt3
	590,474 - 590,491 anAnimationDesc.theName = ads_in_slide_anim
	590,492 - 590,510 anAnimationDesc.theName = ads_out_slide_anim
	590,511 - 590,533 anAnimationDesc.theName = ads_in_slide_hcog_anim
	590,534 - 590,557 anAnimationDesc.theName = ads_out_slide_hcog_anim
	590,558 - 590,580 anAnimationDesc.theName = ads_in_slide_holo_anim
	590,581 - 590,604 anAnimationDesc.theName = ads_out_slide_holo_anim
	590,605 - 590,626 anAnimationDesc.theName = ads_in_slide_aog_anim
	590,627 - 590,649 anAnimationDesc.theName = ads_out_slide_aog_anim
	590,650 - 590,671 anAnimationDesc.theName = ads_in_onehanded_anim
	590,672 - 590,694 anAnimationDesc.theName = ads_out_onehanded_anim
	590,695 - 590,721 anAnimationDesc.theName = ads_in_onehanded_anim_alt1
	590,722 - 590,749 anAnimationDesc.theName = ads_out_onehanded_anim_alt1
	590,750 - 590,776 anAnimationDesc.theName = ads_in_onehanded_anim_alt2
	590,777 - 590,804 anAnimationDesc.theName = ads_out_onehanded_anim_alt2
	590,805 - 590,831 anAnimationDesc.theName = ads_in_onehanded_anim_alt3
	590,832 - 590,859 anAnimationDesc.theName = ads_out_onehanded_anim_alt3
	590,860 - 590,875 anAnimationDesc.theName = run_anim_static
	590,876 - 590,884 anAnimationDesc.theName = run_anim
	590,885 - 590,899 anAnimationDesc.theName = run_anim_layer
	590,900 - 590,916 anAnimationDesc.theName = walk_anim_static
	590,917 - 590,926 anAnimationDesc.theName = walk_anim
	590,927 - 590,940 anAnimationDesc.theName = walk_ads_anim
	590,941 - 590,956 anAnimationDesc.theName = walk_anim_nocam
	590,957 - 590,975 anAnimationDesc.theName = idle_anim_autoplay
	590,976 - 590,998 anAnimationDesc.theName = idle_ads_anim_autoplay
	590,999 - 591,008 anAnimationDesc.theName = idle_anim
	591,009 - 591,022 anAnimationDesc.theName = idle_ads_anim
	591,023 - 591,041 anAnimationDesc.theName = idle_ads_anim_alt1
	591,042 - 591,060 anAnimationDesc.theName = idle_ads_anim_alt2
	591,061 - 591,079 anAnimationDesc.theName = idle_ads_anim_alt3
	591,080 - 591,099 anAnimationDesc.theName = idle_onehanded_anim
	591,100 - 591,123 anAnimationDesc.theName = idle_onehanded_ads_anim
	591,124 - 591,152 anAnimationDesc.theName = idle_onehanded_ads_anim_alt1
	591,153 - 591,181 anAnimationDesc.theName = idle_onehanded_ads_anim_alt2
	591,182 - 591,210 anAnimationDesc.theName = idle_onehanded_ads_anim_alt3
	591,211 - 591,226 anAnimationDesc.theName = idle_check_anim
	591,227 - 591,246 anAnimationDesc.theName = idle_check_ads_anim
	591,247 - 591,266 anAnimationDesc.theName = idle_check_anim_nod
	591,267 - 591,278 anAnimationDesc.theName = attack_anim
	591,279 - 591,294 anAnimationDesc.theName = attack_ads_anim
	591,295 - 591,315 anAnimationDesc.theName = attack_ads_anim_alt1
	591,316 - 591,336 anAnimationDesc.theName = attack_ads_anim_alt2
	591,337 - 591,357 anAnimationDesc.theName = attack_ads_anim_alt3
	591,358 - 591,375 anAnimationDesc.theName = attack_slide_anim
	591,376 - 591,397 anAnimationDesc.theName = attack_onehanded_anim
	591,398 - 591,423 anAnimationDesc.theName = attack_onehanded_ads_anim
	591,424 - 591,454 anAnimationDesc.theName = attack_onehanded_ads_anim_alt1
	591,455 - 591,485 anAnimationDesc.theName = attack_onehanded_ads_anim_alt2
	591,486 - 591,516 anAnimationDesc.theName = attack_onehanded_ads_anim_alt3
	591,517 - 591,528 anAnimationDesc.theName = @reload_seq
	591,529 - 591,546 anAnimationDesc.theName = reload_late1_anim
	591,547 - 591,564 anAnimationDesc.theName = @reload_empty_seq
	591,565 - 591,588 anAnimationDesc.theName = reload_empty_late1_anim
	591,589 - 591,612 anAnimationDesc.theName = reload_empty_late2_anim
	591,613 - 591,634 anAnimationDesc.theName = @reload_onehanded_seq
	591,635 - 591,662 anAnimationDesc.theName = reload_onehanded_late1_anim
	591,663 - 591,690 anAnimationDesc.theName = @reload_onehanded_empty_seq
	591,691 - 591,724 anAnimationDesc.theName = reload_onehanded_empty_late1_anim
	591,725 - 591,758 anAnimationDesc.theName = reload_onehanded_empty_late2_anim
	591,759 - 591,777 anAnimationDesc.theName = @reload_crouch_seq
	591,778 - 591,802 anAnimationDesc.theName = reload_late1_crouch_anim
	591,803 - 591,827 anAnimationDesc.theName = @reload_empty_crouch_seq
	591,828 - 591,858 anAnimationDesc.theName = reload_empty_late1_crouch_anim
	591,859 - 591,889 anAnimationDesc.theName = reload_empty_late2_crouch_anim
	591,890 - 591,918 anAnimationDesc.theName = @reload_onehanded_crouch_seq
	591,919 - 591,953 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim
	591,954 - 591,988 anAnimationDesc.theName = @reload_onehanded_empty_crouch_seq
	591,989 - 592,029 anAnimationDesc.theName = reload_onehanded_empty_late1_crouch_anim
	592,030 - 592,070 anAnimationDesc.theName = reload_onehanded_empty_late2_crouch_anim
	592,071 - 592,095 anAnimationDesc.theName = switch_to_onehanded_anim
	592,096 - 592,120 anAnimationDesc.theName = switch_to_twohanded_anim
	592,121 - 592,140 anAnimationDesc.theName = switch_to_jump_anim
	592,141 - 592,160 anAnimationDesc.theName = switch_to_land_anim
	592,161 - 592,187 anAnimationDesc.theName = switch_to_jump_crouch_anim
	592,188 - 592,214 anAnimationDesc.theName = switch_to_land_crouch_anim
	592,215 - 592,238 anAnimationDesc.theName = switch_to_jump_ads_anim
	592,239 - 592,262 anAnimationDesc.theName = switch_to_land_ads_anim
	592,263 - 592,272 anAnimationDesc.theName = iron_anim
	592,273 - 592,282 anAnimationDesc.theName = holo_anim
	592,283 - 592,292 anAnimationDesc.theName = hcog_anim
	592,293 - 592,301 anAnimationDesc.theName = aog_anim
	592,302 - 592,315 anAnimationDesc.theName = iron_anim_nod
	592,316 - 592,330 anAnimationDesc.theName = @drawfirst_seq
	592,331 - 592,352 anAnimationDesc.theName = @drawfirst_crouch_seq
	592,353 - 592,362 anAnimationDesc.theName = @draw_seq
	592,363 - 592,387 anAnimationDesc.theName = @drawfirst_onehanded_seq
	592,388 - 592,407 anAnimationDesc.theName = @draw_onehanded_seq
	592,408 - 592,424 anAnimationDesc.theName = @draw_crouch_seq
	592,425 - 592,451 anAnimationDesc.theName = @draw_onehanded_crouch_seq
	592,452 - 592,464 anAnimationDesc.theName = @holster_seq
	592,465 - 592,487 anAnimationDesc.theName = @holster_onehanded_seq
	592,488 - 592,498 anAnimationDesc.theName = @raise_seq
	592,499 - 592,519 anAnimationDesc.theName = @raise_onehanded_seq
	592,520 - 592,540 anAnimationDesc.theName = @raise_frommelee_seq
	592,541 - 592,558 anAnimationDesc.theName = @raise_crouch_seq
	592,559 - 592,586 anAnimationDesc.theName = @raise_onehanded_crouch_seq
	592,587 - 592,614 anAnimationDesc.theName = @raise_frommelee_crouch_seq
	592,615 - 592,643 anAnimationDesc.theName = @raise_frommelee_sliding_seq
	592,644 - 592,654 anAnimationDesc.theName = @lower_seq
	592,655 - 592,675 anAnimationDesc.theName = @lower_onehanded_seq
	592,676 - 592,687 anAnimationDesc.theName = @sprint_seq
	592,688 - 592,704 anAnimationDesc.theName = @sprintraise_seq
	592,705 - 592,728 anAnimationDesc.theName = @sprintraise_seq_regrip
	592,729 - 592,749 anAnimationDesc.theName = @sprintraise_seq_air
	592,750 - 592,765 anAnimationDesc.theName = @sprintdraw_seq
	592,766 - 592,784 anAnimationDesc.theName = @sprintholster_seq
	592,785 - 592,806 anAnimationDesc.theName = @sprint_onehanded_seq
	592,807 - 592,833 anAnimationDesc.theName = @sprintraise_onehanded_seq
	592,834 - 592,859 anAnimationDesc.theName = @sprintdraw_onehanded_seq
	592,860 - 592,888 anAnimationDesc.theName = @sprintholster_onehanded_seq
	592,889 - 592,921 anAnimationDesc.theName = sprintraise_onehanded_slide_anim
	592,922 - 592,938 anAnimationDesc.theName = optic_anim_layer
	592,939 - 592,959 anAnimationDesc.theName = optic_anim_layer_ads
	592,960 - 592,980 anAnimationDesc.theName = wind_loop_anim_layer
	592,981 - 593,005 anAnimationDesc.theName = wind_loop_ads_anim_layer
	593,006 - 593,009 aSeqDesc.theName = "ref"
	593,010 - 593,018 aSeqDesc.theName = "walk_seq"
	593,019 - 593,033 aSeqDesc.theName = "walk_seq_nocam"
	593,034 - 593,067 aSeqDesc.theName = "attack_onehanded_slide_manual_seq"
	593,068 - 593,098 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK"
	593,099 - 593,121 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	593,122 - 593,129 anActivityModifier.theName = sliding
	593,130 - 593,164 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq"
	593,165 - 593,185 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	593,186 - 593,192 anActivityModifier.theName = crouch
	593,193 - 593,231 aSeqDesc.theName = "attack_onehanded_slide_manual_seq_alt1"
	593,232 - 593,267 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT1"
	593,268 - 593,307 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq_alt1"
	593,308 - 593,333 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1"
	593,334 - 593,344 aSeqDesc.theName = "reload_seq"
	593,345 - 593,358 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	593,359 - 593,384 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	593,385 - 593,410 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE
	593,411 - 593,436 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW
	593,437 - 593,452 anEvent.theName = AE_CL_PLAYSOUND
	593,453 - 593,466 anEvent.theName = AE_WPN_RUMBLE
	593,467 - 593,482 anEvent.theName = AE_WPN_FILLAMMO
	593,483 - 593,501 anEvent.theName = AE_WPN_READYTOFIRE
	593,502 - 593,518 aSeqDesc.theName = "reload_late1_seq"
	593,519 - 593,538 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1"
	593,539 - 593,555 aSeqDesc.theName = "reload_empty_seq"
	593,556 - 593,574 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	593,575 - 593,597 aSeqDesc.theName = "reload_empty_late1_seq"
	593,598 - 593,622 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1"
	593,623 - 593,648 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2
	593,649 - 593,671 aSeqDesc.theName = "reload_empty_late2_seq"
	593,672 - 593,696 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2"
	593,697 - 593,717 aSeqDesc.theName = "reload_onehanded_seq"
	593,718 - 593,741 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD"
	593,742 - 593,768 aSeqDesc.theName = "reload_onehanded_late1_seq"
	593,769 - 593,798 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1"
	593,799 - 593,825 aSeqDesc.theName = "reload_onehanded_empty_seq"
	593,826 - 593,854 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY"
	593,855 - 593,887 aSeqDesc.theName = "reload_onehanded_empty_late1_seq"
	593,888 - 593,922 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1"
	593,923 - 593,955 aSeqDesc.theName = "reload_onehanded_empty_late2_seq"
	593,956 - 593,990 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2"
	593,991 - 594,008 aSeqDesc.theName = "reload_crouch_seq"
	594,009 - 594,032 aSeqDesc.theName = "reload_late1_crouch_seq"
	594,033 - 594,056 aSeqDesc.theName = "reload_empty_crouch_seq"
	594,057 - 594,086 aSeqDesc.theName = "reload_empty_late1_crouch_seq"
	594,087 - 594,116 aSeqDesc.theName = "reload_empty_late2_crouch_seq"
	594,117 - 594,144 aSeqDesc.theName = "reload_onehanded_crouch_seq"
	594,145 - 594,178 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq"
	594,179 - 594,212 aSeqDesc.theName = "reload_onehanded_empty_crouch_seq"
	594,213 - 594,252 aSeqDesc.theName = "reload_onehanded_empty_late1_crouch_seq"
	594,253 - 594,292 aSeqDesc.theName = "reload_onehanded_empty_late2_crouch_qeq"
	594,293 - 594,306 aSeqDesc.theName = "drawfirst_seq"
	594,307 - 594,323 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST"
	594,324 - 594,344 aSeqDesc.theName = "drawfirst_crouch_seq"
	594,345 - 594,353 aSeqDesc.theName = "draw_seq"
	594,354 - 594,365 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	594,366 - 594,389 aSeqDesc.theName = "drawfirst_onehanded_seq"
	594,390 - 594,416 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAWFIRST"
	594,417 - 594,435 aSeqDesc.theName = "draw_onehanded_seq"
	594,436 - 594,457 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW"
	594,458 - 594,473 aSeqDesc.theName = "draw_crouch_seq"
	594,474 - 594,499 aSeqDesc.theName = "draw_onehanded_crouch_seq"
	594,500 - 594,511 aSeqDesc.theName = "holster_seq"
	594,512 - 594,526 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	594,527 - 594,548 aSeqDesc.theName = "holster_onehanded_seq"
	594,549 - 594,573 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER"
	594,574 - 594,583 aSeqDesc.theName = "raise_seq"
	594,584 - 594,596 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	594,597 - 594,616 aSeqDesc.theName = "raise_onehanded_seq"
	594,617 - 594,639 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE"
	594,640 - 594,659 aSeqDesc.theName = "raise_frommelee_seq"
	594,660 - 594,683 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	594,684 - 594,700 aSeqDesc.theName = "raise_crouch_seq"
	594,701 - 594,727 aSeqDesc.theName = "raise_onehanded_crouch_seq"
	594,728 - 594,754 aSeqDesc.theName = "raise_frommelee_crouch_seq"
	594,755 - 594,782 aSeqDesc.theName = "raise_frommelee_sliding_seq"
	594,783 - 594,792 aSeqDesc.theName = "lower_seq"
	594,793 - 594,805 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	594,806 - 594,825 aSeqDesc.theName = "lower_onehanded_seq"
	594,826 - 594,848 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER"
	594,849 - 594,859 aSeqDesc.theName = "sprint_seq"
	594,860 - 594,873 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	594,874 - 594,889 aSeqDesc.theName = "sprintraise_seq"
	594,890 - 594,914 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	594,915 - 594,937 aSeqDesc.theName = "sprintraise_seq_regrip"
	594,938 - 594,957 aSeqDesc.theName = "sprintraise_seq_air"
	594,958 - 594,961 anActivityModifier.theName = air
	594,962 - 594,976 aSeqDesc.theName = "sprintdraw_seq"
	594,977 - 594,998 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	594,999 - 595,016 aSeqDesc.theName = "sprintholster_seq"
	595,017 - 595,043 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	595,044 - 595,064 aSeqDesc.theName = "sprint_onehanded_seq"
	595,065 - 595,088 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT"
	595,089 - 595,114 aSeqDesc.theName = "sprintraise_onehanded_seq"
	595,115 - 595,149 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT"
	595,150 - 595,174 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	595,175 - 595,206 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	595,207 - 595,234 aSeqDesc.theName = "sprintholster_onehanded_seq"
	595,235 - 595,271 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	595,272 - 595,303 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	595,304 - 595,314 aSeqDesc.theName = "ads_in_seq"
	595,315 - 595,328 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	595,329 - 595,346 aSeqDesc.theName = "ads_in_crouch_seq"
	595,347 - 595,361 aSeqDesc.theName = "ads_in_seq_air"
	595,362 - 595,373 aSeqDesc.theName = "ads_out_seq"
	595,374 - 595,388 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	595,389 - 595,407 aSeqDesc.theName = "ads_out_crouch_seq"
	595,408 - 595,423 aSeqDesc.theName = "ads_out_seq_air"
	595,424 - 595,444 aSeqDesc.theName = "ads_in_onehanded_seq"
	595,445 - 595,468 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	595,469 - 595,497 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	595,498 - 595,522 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	595,523 - 595,544 aSeqDesc.theName = "ads_out_onehanded_seq"
	595,545 - 595,569 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	595,570 - 595,599 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	595,600 - 595,607 anActivityModifier.theName = wallrun
	595,608 - 595,637 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	595,638 - 595,647 aSeqDesc.theName = "run_layer"
	595,648 - 595,664 aSeqDesc.theName = "run_layer_reload"
	595,665 - 595,676 aSeqDesc.theName = "optic_layer"
	595,677 - 595,692 aSeqDesc.theName = "wind_loop_layer"
	595,693 - 595,712 aSeqDesc.theName = "wind_loop_ads_layer"
	595,713 - 595,730 aSeqDesc.theName = "idle_seq_autoplay"
	595,731 - 595,739 aSeqDesc.theName = "idle_seq"
	595,740 - 595,751 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	595,752 - 595,764 aSeqDesc.theName = "idle_seq_air"
	595,765 - 595,784 aSeqDesc.theName = "idle_seq_crouch_air"
	595,785 - 595,800 aSeqDesc.theName = "idle_seq_crouch"
	595,801 - 595,819 aSeqDesc.theName = "idle_onehanded_seq"
	595,820 - 595,841 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	595,842 - 595,864 aSeqDesc.theName = "idle_onehanded_seq_air"
	595,865 - 595,875 aSeqDesc.theName = "attack_seq"
	595,876 - 595,893 aSeqDesc.theName = "attack_seq_regrip"
	595,894 - 595,914 aSeqDesc.theName = "attack_onehanded_seq"
	595,915 - 595,941 aSeqDesc.theName = "attack_onehanded_slide_seq"
	595,942 - 595,956 aSeqDesc.theName = "idle_check_seq"
	595,957 - 595,971 aSeqDesc.theActivityName = "ACT_TRANSITION"
	595,972 - 595,987 aSeqDesc.theName = "crouch2idle_seq"
	595,988 - 595,994 aSeqDesc.theName = "regrip"
	595,995 - 596,004 aSeqDesc.theName = "regrip_02"
	596,005 - 596,024 aSeqDesc.theName = "switch_to_jump_iron"
	596,025 - 596,044 aSeqDesc.theName = "switch_to_land_iron"
	596,045 - 596,066 aSeqDesc.theName = "idle_check_crouch_seq"
	596,067 - 596,093 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	596,094 - 596,120 aSeqDesc.theName = "switch_to_land_iron_crouch"
	596,121 - 596,140 aSeqDesc.theName = "switch_to_onehanded"
	596,141 - 596,160 aSeqDesc.theName = "switch_to_twohanded"
	596,161 - 596,185 aSeqDesc.theName = "switch_to_onehanded_jump"
	596,186 - 596,210 aSeqDesc.theName = "switch_to_onehanded_land"
	596,211 - 596,220 aLocalNodeName = twohanded
	596,221 - 596,230 aLocalNodeName = onehanded
	596,231 - 596,235 aLocalNodeName = fire
	596,236 - 596,240 aLocalNodeName = jump
	596,241 - 596,252 aLocalNodeName = land_crouch
	596,253 - 596,257 aLocalNodeName = land
	596,258 - 596,269 aLocalNodeName = jump_crouch
	596,270 - 596,279 aBodyPart.theName = "ptpov_r97"
	596,280 - 596,290 aBodyPart.theName = "sight_holo"
	596,291 - 596,301 aBodyPart.theName = "sight_acgs"
	596,302 - 596,311 aBodyPart.theName = "sight_cro"
	596,312 - 596,324 aBodyPart.theName = "r97_sight_on"
	596,325 - 596,337 aBodyPart.theName = "r97_magazine"
	596,338 - 596,355 aBodyPart.theName = "r97_sight_rear_on"
	596,356 - 596,374 aBodyPart.theName = "r97_sight_front_on"
	596,375 - 596,404 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	596,405 - 596,433 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN"
	596,434 - 596,470 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN_skin_31"
	596,471 - 596,508 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN_prime_01"
	596,509 - 596,546 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN_prime_02"
	596,547 - 596,584 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN_prime_03"
	596,585 - 596,622 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN_prime_04"
	596,623 - 596,660 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN_prime_05"
	596,661 - 596,698 aTexture.thePathFileName = "models\Weapons_R2\r97\R97_CN_prime_06"
	596,699 - 596,739 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	596,740 - 596,797 aTexture.thePathFileName = "models\Weapons_R2\attachments\holo_reflex_sight_magnifier"
	596,798 - 596,835 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	596,836 - 596,884 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	596,885 - 596,928 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	596,929 - 3,003,082 [ERROR] Unread bytes (non-zero) [ 00 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 C4 64 ... ]
	3,003,083 - 3,003,083 END OF FILE + 1 (File size)
========================
